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KnightKrawler MinneTrials Season

MinneTrials Kickoff - First Meeting

  • 6-9pm regular meeting
  • Students are broken into 2 groups by mentors and captains
  • KnightKrawler builds 2 robots for Minnetirals, Red Team - Blue Team
  • 1 hour student game manual review
  • Design Session - 20 minutes
    • Students- what makes a good robot (different archetypes ideas)
    • Captains and Mentors - define archetypes to give students 3-4 robots
    • Some mentors begin marking out field with masking tape
  • Strategy Session - 20 minutes
    • Students - how to build the best alliances using the give archetypes
    • Captains and Mentors - Finish marking out the field with tape, find game piece analogs
  • Human robot simulation 45 minutes - students in rolling desk chairs simulating archetype robots to play the game at full scale
  • What we learned discussion and end of meeting announcements

Following meetings

  • 1 week of design and brainstorming on mechanisms
  • 2 weeks of design/prototyping 1-2 options per mechanism class
  • 2 weeks of final prototype build/testing
  • 2 weeks of final mechanism build and programmer testing
  • 1 week of testing/tweaking and practice
  • competition

Note: Multiple holidays and MEA are part of MinneTrials season

TODO Items prior to MinneTrials Kickoff

  • Reserve multi-purpose room or library for kickoff event
  • Acquire enough masking tape
  • Find/acquire game items to simulate game pieces
  • Collect rolling chairs from classrooms
  • Create score card in Google Sheets for robot simulation